STEP 4: We'll use some stage physics to create movement for our characters!
The .set_gravity() command makes objects on the stage fall. The number in the command controls how quickly objects will fall. .disable_all_walls() lets objects leave the stage instead of bouncing off of the sides.
- In GRAPHICS, click on . Drag out Set Gravity. Change the integer to 6.
- From , drag Disable Walls into your program.
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